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Overview [ ]

There are 50 levels you may advance to in Star Trek Online, for all 3 factions of Federation, Klingon and Romulan. Every 10 levels you advance a rank up to Level 40; meaning for each rank, there are ten Grades. For example, you may be a Federation player with a rank of Commander, Grade 5; which is equivalent to level 25. Rank names differ by faction but are equivalent to each other.

Level advancement is done by combat, completion of missions or to a lesser extent, by crafting. Leveling unlocks abilities and grants rewards, some specific to your chosen career. Every rank you achieve grants player bonuses, like trait slot unlocks, and a free ship of choice for all ranks except the last. Vice Admiral or equivalent is currently the highest rank attainable, achieved at level 50.

The following table illustrates and compares the levels, achievements and requirements per faction.

KEY: Federation, Klingon, Romulan.

You must spend your Skill Points to advance in Rank and Grade. Unspent points do not count toward your rank in Starfleet or the Klingon Empire . If you have enough skill points to increase Rank, but have yet to spend the skill points, you're considered Grade 0 - i.e. you are an LC 0 until you've spent the skill points to become LC 1.

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44th Fleet

FAQ – Star Trek Online Beginners Tips and Tricks

44th flee t’s star trek online beginners guide, 90% of all frequently asked questions:.

star trek online levels

Escorts – do heavy damage with their dual heavy cannons, but weak hull and shields. Compact designs, very maneuverable. Preferred for a ‘fighter-like’ playstyle. Cruisers – average damage through all beams but strong hulls and decent shields. Lowest turn rate. Preferred ‘tank’ class. Science Vessels – specializes on healing, debuffing and damage through exotic powers like Gravity Well. Average hulls but strong shields. Are the ‘space wizards’ in STO. Small Craft – Shuttles and Fighters. Weak damage, weak hull and shields, but the fastest and required for some unique missions.

star trek online levels

There are also many additional sub-classes including Heavy Escorts, Dreadnoughts, Battlecruisers, Carriers with fighters, Reconnaissance and Intel Science Vessels.

The Klingon, Romulan and Dominion factions have comparable classes but with extra unique specialities, such as (battle) cloaks, Raider flanking damage or Singularity powers. Additional cross-faction ships have even more unique abilities.

Go here for some simple starting builds you can copy – this is very basic but serve you well while leveling. They work for Federation, Klingon and Romulan comparable ships (eg Escorts – Bird of Preys – Warbirds).

star trek online levels

Trust us; we’ve been there, done that. As in real life, knowledge is (fire) power – knowing how and especially why a certain mechanic works does more for your DPS than just slapping a specific weapon on your ship. There’s math involved, but just playing the game you’ll understand the basics pretty quickly.

But okay, twist my arm, these are all bonnie ships cap’n!

Compiled by our resident 44th Ship Master Sukobi , the following are considered the top tier ships in-game at this time (March 2021). New ships are always released so this list changes every year.

Inquiry Battlecruiser and the Fleet Shephard / Qugh Battlecruiser — These are all dynamite energy beam/cannon ships with the same ship layout: Qugh has battle cloak, and Inquiry adds Intel abilities to the Miracle Worker seat. Fearsome ships.

Vaadwaur MW Juggernaut — Unrivaled in the Dual Heavy Cannon space, this is a difficult ship to explain but it’ll do the job and has the hull of a tank.

Tzen-tar Dreadnought Carrier — mixed carrier/torpedo. 6 tactical consoles, 5 forward weapons, 2 hangars, and still 2 aft weapons. The same mobility as the Inquiry/Shephard/Qugh. Strong hull and massive shields.

Tholian Jorogumo Carrier — Best of the support carriers with two hangars, heavy shields and Gravity Well. This ship is about being able to squeeze maximum support out of every single gear slot.

Klingon D7 , Federation Constitution MW Flight Deck Carriers would likely be the most ideal standard dps-based tanks. Plus classic lines to boot.

There is much more to cover and for a more in-depth overview of these ships see this detailed post (44th members only).

Just remember, buying these ships are no guarantee ; you will still need to outfit them with top-end gear for their max potential.

Also, as a 44th Fleet member, you will now have access to superior and unique Fleet versions of many Federation, Romulan and Klingon ships (extra console slot, increased stats etc).

star trek online levels

No longer a true ‘must have’, but the Plasmonic Leech console , especially for power-starved Romulan ships, is a good investment. Another nice one is the Sustained Radiant Field console from the Iconian Reputation.

Like ground/ship traits, there are always new consoles and set bonuses changing the ‘meta’ of the game – adapt !

star trek online levels

So, with those CrtH:CrtD ratios, if you want to get the most possible out of your ship, you buff [CrtD] on weapons and [CrtH] on consoles.

star trek online levels

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1. Star Trek Online Walkthrough overview

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Welcome to Star Trek Online, and congratulations on your first step to boldly going where no one has gone before, as long as you don't count all the other players who have started the game and regularly play for achievements.

This game can have a large learning curve when you first start out, but once that curve is surpassed the game becomes an easy, albeit long, completion. This walkthrough will show you the easiest and fastest path to getting the large majority of the achievements, and then provide several tips and tricks that will decrease the time certain daily collectible achievements will take. Don't expect to grind through this game in a few days, as even if you complete the story missions and playthroughs you'll still need to complete daily missions and assignments. The achievements in this game can be broken down into three categories:

Story/Levelling

The large majority of achievements are related to completing Story Arcs, which themselves are broken down into various amounts of episodes. There are 155 story episodes to complete across three characters. Episodes can come in various lengths, taking anywhere from 20 minutes to 40 minutes, and longer if you are reading the dialogue conversations that pop up. You can skip all dialogue by always choosing the green conversation choice, which will cut down on time spent. The only leveling requirement you will need to focus on will be related to Captain Specialization at the end of the game, as you will reach level 60 on your main character well before finishing all of the story arcs. You will also usually find yourself above the level range of what the game recommends for the story arcs, but those only require a minimum level to begin the arc.

Story levels are rather straightforward, usually being 'Go here, shoot this, go here, rescue this'. Occasionally some episodes will have puzzles to solve that can be challenging. Each story arc on the faction pages contains as few spoilers as possible for those that are following along with the story, but will have the solutions to particularly challenging or annoying puzzles listed when applicable. Mission objective areas will be highlighted by a green circle on your map, or a white circle if it's for a mission you haven't designated as 'primary' in your mission log.

Exploration

There are several achievements related to exploring different worlds you will encounter, like Risa, Nimbus, Romulus, and various Battlezones. While you can visit these worlds after reaching certain levels, these achievements are best done after completing the story. These achievements will task you with going around the planets and completing various activities in certain areas. Maps and video walkthroughs will be provided.

Daily Missions and Collectibles

These will be the achievements that take the most amount of time. Many of them have 20 hour restrictions on repeating actions, some can only start being collected at a certain level or point of the game, and datachip achievements will require several other methods used to speed up progress. The walkthrough will give quite a few tips and tricks that will greatly reduce the time to collect these achievements, as well as explanations and checklists for what to do every day or while you're traveling between missions. Because many of these unlock at different levels, the walkthrough will indicate at which point you should include a daily/collectible achievement in your routine, and direct you to the page with the explanation on what to do.

Playthroughs Required

This game only requires one main playthrough on a single character, and two other partial playthroughs. These partial playthroughs will cover story arcs that are only available to a specific faction. This guide will follow the most efficient path of progression, which requires a main playthrough of a Federation aligned Romulan, a partial playthrough of a TOS era Starfleet character, and a partial playthrough of a Klingon character. This provides the quickest method of story arc completion. Each faction page will show how far you should play the partial playthroughs and at what point you should stop. Everything is unlocked at the beginning, so you can choose which playthrough you want to start with. You can start your Romulan character and get halfway through, then take a break and do the Starfleet playthrough until it's done, then go back. As long as you reach the designated point in the walkthrough page for the faction, you'll receive all the achievements in the most efficient way.

Walkthrough Layout

The walkthrough provides a page for each faction playthrough, but also other pages explaining how the game works. The Basic Mechanics page will provide a lot of information either the game doesn't cover very well, or may be confusing. It also provides a suggested Space and Ground build to use, as well as pictures for where to put skill points. You can still choose to do whatever you like when it comes to how you play and you'll still get all the achievements, but the recommended builds will be the easiest and overall the fastest to advance. The Dailies and Checklist page will go over explanations for each aspect of the game you'll need to perform some action for daily, as well as how they work. It will also provide a good checklist you can go over for what to do when you log in once a day, as well as what to check on when you're between missions during the story. The Exploration page will cover several achievements related to exploring planets and provide picture and video guides on acquiring them. The Path to 2409 and The History of New Romulus are larger explanations on the two main daily collectible achievements, and provide lists that can be copied and pasted to keep track. Finally, the Fleets page gives an explanation on the benefits of joining a fleet, and the Reputation page covers the endgame PVE system in Star Trek. While the Reputation system doesn't have any direct achievements tied to it and is optional, it is the best way to actively gain experience towards the specialization achievement.

Estimated Time to Completion

This game has an active vs passive component to completion. You will need to actively play about 100 hours to complete all three playthroughs required and most of the exploration achievements. Many of the collectibles and progression based achievements can be done passively while you are also leveling, and they can also be done by logging in once a day (every 20 hours) and completing about 30 minutes of tasks. How long it takes after you're done with the three playthroughs is dependent on how frequently you log in once a day, and how much you do on the days you log in. The more you do on the checklist provided later on in the walkthrough each day, the faster you'll receive all the achievements and complete the game. No part in this game is really difficult with proper time management.

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Gaming Tier List

Star Trek Online Leveling Guide 2023

sto

Star Trek Online (STO) has 65 levels that each character can progress through. All content in the game is level matchable, meaning that if a party has mixed levels then everyone can match to a single players level and more or less enjoy the content together. Leveling up still lets you unlock critical systems to unlock more ships and deck them out with cool Trek gear for your virtual space odyssey.

Leveling up quickly is possible a few different ways. We’ll focus on the two most enjoyable and quickest methods: playing through missions and then grinding patrols.

Leveling through Missions in Star Trek Online

You can level up very quickly as a free-to-play player through missions alone; this is best for brand new characters.

The most enjoyable way, although not the absolute fastest, is to focus on doing the story missions more or less in order. The missions will always grant between one to two levels depending on what’s involved, along with gear. It may take 20-30 total story missions to reach max level (meaning roughly 15-20 hours of gametime), but you’ll need to likely do them anyway and it’s an enjoyable means of advancing through the game.

There isn’t any trick here and it’s honestly what most players recommend because you get a good variety of ground and space combat. You can play them cooperatively with friends to get more out of the experience or solo it as if the game was a single player Star Trek game (which is super fun if you’re into Trek!).

While likely not the most exciting answer, it’s known by the playerbase as the best answer.

Power Leveling

Patrols are available to free-to-play players and have no Zen cost associated with them. Zen store XP boosts can reduce the time in half.

Of course leveling through the missions is great the first one time. Grinding patrols is your next best bet. The Ninth Rule is considered the best by most of the player base, but Wanted is up there for having less enemies to deal with. You’ll just want to queue, get a level or so every patrol and repeat.

It’ll take probably 15 minutes a patrol, which is about a level. So from 20 to 65 you’re looking at roughly 11 hours to hit max level, likely way faster considering you’ll get more than a full level of XP each patrol and it all adds up. You could grind it out in as little as 8 hours, with Admiralty and Duty Officers running. With XP boosts, maybe you could get it done in 4-5 hours.

You can also quit grinding when Admiralty unlocks and use that to casually grind your character to 65.

Rescue and Search is often considered another prime patrol.

sto leveling guide login screen

Fastest Way to Level to 65

The following technique can be used by free-to-play players, but using Zen store items will be much easier. See our Dilithium Farming Guide to get more Zen while free-to-play.

The lockboxes can drop a research assignment Duty Officer mission . These sell for a few million energy credits each and award a massive amount of experience. When combined with the Zen store XP boost, you can hit level 65 in as long as it takes for the missions to complete (while you’re offline!).

That’s the only way to really push multiple characters using currency. Otherwise, grinding patrols is it!

David Piner, an accomplished video game journalist since 2001, excels in developing comprehensive guides and engaging content to enrich the gaming experience. As the esteemed former Managing Editor at TTH (as David "Xerin" Piner) for over a decade, David established a strong reputation for his perceptive analysis, captivating content, and streamlined guides. Having led skilled teams of writers and editors, David has been instrumental in producing an extensive collection of articles, reviews, and guides tailored to both casual and hardcore gamers aiming to enhance their skills. Dedicated to player-centric content, David meticulously crafts guides and articles with the players' interests in mind. He is a proud member of OUT Georgia and fervently champions equity and equality across all spheres.

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Star Trek Online: Playing the Story Arcs in Order

September 18, 2021  /  Roger Edwards

Journal Episodes STO.jpg

Over the course of its eleven year lifespan, Star Trek Online has evolved from a rushed, incomplete MMO to a far more coherent product. Cryptic have done much over the years to revise the game and make it a more linear experience. However, these changes have not been without consequence. One of which is that the central storylines are now somewhat confused. This is because several missions have been removed from the game and several story arcs have been consolidated. Cryptic have stated that some of these missing missions will be remastered and returned at some point, although as time passes, this becomes less likely. Others which served as wrappers to story arcs have been replaced by alternative content produced in later revisions. The net result is that new players may find the various stories somewhat difficult to follow due to gaps in the plot or content being offered in the wrong order. That is not a good thing for a game founded on an intellectual property driven by complex, interconnected stories and themes.

There are six playable factions available in STO. Klingon Defence Force, Discovery era Starfleet, Dominion, TOS era Starfleet, Romulan Republic and Starfleet. All have an initial story arc that is unique to that particular faction. Once this is complete the following missions are then universal to all. Because the greatest proportion of players in the game are 25th century Starfleet aligned, I will focus upon the changes and current state of the missions that are available to this faction. Upon creating a Starfleet character, a new player must complete the initial game tutorial which is a story arc containing a chain of five missions. Upon completion, further missions are available via the mission journal, under the “episodes” tab. Missions scale to the player's current level. Missions do not have to be played in order, however for the sake of this blog post the assumption is that the new player wishes to follow the story.

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As a 25th century Starfleet aligned player, after the tutorial the first major mission chain is the Klingon War . This has been redeveloped several times over the years and some content has been removed, pending a remaster. I shall write specifically about these missing episodes in a future blog post. In its present state the Klingon War is now shorter and more succinct but lacks a suitable climax for it’s main protagonist Admiral B’vat. Furthermore, a smaller mission chain within the Klingon War has been moved from the main episode menu and placed under the “available” tab. Cryptic decided at the beginning of season 15 (October 2018) to downgrade several mission chains to “side content”. A poor choice as these stories are far from trivial. Hence for story continuity I would advise the new player to proceed with the Spectres storyline immediately after completing the Klingon War. The game prompts players to do this by highlighting the side content missions under the banner of The Galaxy at Large .

The next major mission chain that features under the “episodes” tab in the mission journal is Romulan Mystery . This arc focuses on the collapse of the Romulan Star Empire after the Hobus disaster and the fledgling breakaway Romulan Republic. There is an interesting prequel storyline called Wasteland (sadly designated as “side content”) that again can be found under the “available” tab within the mission journal. This takes the player to Nimbus III, the so-called planet of galactic peace. This six mission chain introduces several important characters such as the Reman leader Obisek and head of the Tal Shiar, Colonel Hakeev. It also provides a useful mission reward; Nimbus Pirate Distress Call. This is a unique reusable Ship Device, which summons three support vessels: a Tuffli-class freighter, a Breen Chel Grett-class Cruiser and an Orion Corsair-class Flight Deck Carrier for a short period of time. NB. If you play STO as a Romulan, the Wasteland story is incorporated into the main Romulan Mystery arc, thus validating the point that this is not trivial content and shouldn’t be designated “side content”.

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After the Romulan Mystery , the next mission chain focuses on the True Way; a group of Cardassian extremists that don’t agree with the peace treaty that the Cardassian Union signed with the Federation after the Dominion war. The Cardassian Struggle explores several interesting ideas, such as residual Jem’Hadar forces in the Alpha Quadrant and a splinter link of Changelings. Immediately after the Cardassian Struggle story arc, again the player who is interested in continuity should return to the so-called “side content” missions and play through the Lost Dominion . The story addresses the issue of a Dominion fleet that was temporarily diverted in time by the Prophets, when they used the Bajoran Wormhole during the Dominion war. The returning Jem’Hadar fleet is unaware that the war is over and still determined to carry out their mission and capture Deep Space Nine.

The next story in chronological order after Lost Dominion , is Cold War which again has been relegated to “side content” status. This features the Breen and their ongoing harassment of a minor warp capable race called the Deferi who seek help from the Federation. It soon becomes apparent that Preserver relics located on the Deferi homeworld are of interest to the Breen forces. This is an enjoyable story arc with a different adversary and a plot device that calls back to the Star Trek TOS era. The mission rewards offers a space set of Breen themed equipment that all do cold damage. At one point players could gain a Breen Tactical Bridge Officer by completing the episode “Cold Storage”. Sadly that option has now been removed from the game and the Breen Tactical Bridge Officer is now only available as a store item as part of a rather expensive bundle.

star trek online levels

After completing the Cold War arc, players can continue to work through all the remaining content in the order it is presented in the “episodes” tab of the Mission Journal. A new player that plays through all content listed above with a 25th century Federation character will experience the most coherent narrative that is available at present. However, to truly learn all nuances of the overarching Iconian plot which was the mainstay of all STO content up to late 2015, you need to play through the unique story content that is available for each faction. There are elements of this story that can only be found in the Romulan and Klingon arcs. An important quality of life tip I’d recommend to anyone playing from scratch is to go into the game’s settings and disabled “auto hail” so you do not get continuously bombarded with mission bestowal prompts. Like many MMOs, STO has changed throughout its lifespan and the storylines do have continuity and chronological errors. If you bear this in mind it will ease some of the anomalies as and when they are encountered.

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Star Trek Online Ranks Guide

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The first rank players get is Ensign, however it is only available during the rather short tutorial. As soon as the tutorial mission is over, players are promoted to the rank of Lieutenant . Further ranks are achieved primarily by completing missions, which reward skill points. When those skill points are used you will get a grade (level), and ten grades upgrade your character to the next rank. At level 11 you’re promoted to Lieutenant Commander, at 21 to Commander, 31 Captain and at level 41 you gain the highest rank, Rear Admiral.

By progressing through grades and ranks you gain access to better equipment and more powerful abilities which can be used both in ground and space combat. On each rank you will be given a new ship as well, so make sure to visit Earth Spacedock to requisition it. Basically, this is the character progression in STO and while it confuses new players, it’s actually rather simple and you will get used to it quickly.

The easiest way to gain skill points and therefore level quickly is repeatedly doing exploration missions , but it gets very tedious and boring soon. With such grinding it’s apparently possible to get to Rear Admiral rank in only a few days of playtime but I hardly think any player can handle doing the same mission over and over. In order to gain a level you have to complete 3-4 missions, and every level you gain an average of three missions. It takes a bit more after level 20 or so, but by the time you are promoted to Commander rank you’ll figure out which missions you should do. If you do an extra Fleet Action or Defend mission you should gain enough “experience” for the next level.

You can also gain plenty of skill points by engaging in PvP combat if you prefer it, but I like to differentiate missions as much as possible. My favorite missions are no doubt Episodes (also called Campaign quests or storyline): they often last about 1 hour which might seem a lot, but they include a variety of encounters and are for the most part fun to do. The best things is they often award really good equipment so you might want to make sure to complete them.

If you have any suggestions on gaining ranks and leveling quickly be sure to tell us via comments below!

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3 thoughts to “star trek online ranks guide”.

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How do you find or access the episode type quest you mentioned? Do you have to be a certain rank?

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Unlikle other MMPORPGs, STO appears to allow you to pick and choose your missions more!

Once you reach a certain level above the mission level you’ll get less experience for it, if you drop it from In Progress when your (I think it’s 3 levels above) it won’t re-appear in the Available section.

A bit like Gold>Silver rings in LOTRO.

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This clears up alot, I was wondering what was taking me so long to move through the ranks. Looks like I might just get to Commander in far less time than it took me to get to Lt. Commander with this new data.

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Missions are generally available at any Rank , excluding Tutorial experiences or certain Events and TFOs. Prior to Season 15, most missions were level gated. On particular mission pages, this parameter remains as a general indicator of level range.

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The Resolute Returns!

By Ambassador Kael | Mon 20 May 2024 08:00:00 AM PDT

“Fly her apart, then!" Captain Sulu's immortal words as he raced to assist the Enterprise A in Star Trek VI are a reminder of the excitement that comes when starships team up. Now, two Star Trek games are coming together for an exciting crossover for fans of both games – again!

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Celebrate the upcoming, May 23rd, release of  Star Trek: Resurgence on Steam! The U.S.S. Resolute, the hero ship of the adventure game, will be available to Star Trek Online captains for free from May 23rd to June 6th. A Centaur-class refit and survivor of the Dominion War, this starship serves as a science vessel on the frontier of Federation space and would be a valuable asset to any captain's fleet. By claiming the Resolute, Star Trek Online players will unlock it as a new visual option for any of their Federation Light Cruiser variants.

Star Trek: Resurgence is a narrative-driven adventure game developed by ex-Telltale developers Dramatic Labs and is set after the events of The Next Generation. It features Captain William T. Riker (voiced by Jonathan Frakes) and Ambassador Spock in a story tied to events seen in Season One of TNG. Players take on the roles of the Resolute’s first officer and one of its lower decks engineers, making choices that will shape the course of the story and the fate of the galaxy."

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  1. Rank

    In Star Trek Online, ranks denote the level of a character or NPC. Ranks are taken from those ranks used in Star Trek which they themselves, in the case of Starfleet are derived from the U.S. Navy. Higher ranks denote more powerful NPCs and unlock new abilities and systems to the player. A player's character progress through various ranks, comprised of between 5 and 10 levels. The character ...

  2. Any good strategies for levelling up quickly? : r/sto

    This is the unofficial community subreddit for Star Trek Online, the licensed Star Trek MMO, available on PC, Playstation, and Xbox. Share your glorious (or hilarious) in-game adventures through stories and screencaps, ask your game related questions, and organize events with your fellow Captains. ... Levels past 60 or so are really meant for ...

  3. Starship tier

    While levelling, lower level ships ranging from Tier 1 to Tier 4 are available at the faction's shipyards. One starship is granted each tier as the character levels via a Rank-Up Ship Token given at levels 10, 20, and 30. Further ships can be purchased for Dilithium and one ship can be earned via a mission reward.

  4. Levels

    There are 50 levels you may advance to in Star Trek Online, for all 3 factions of Federation, Klingon and Romulan. Every 10 levels you advance a rank up to Level 40; meaning for each rank, there are ten Grades. For example, you may be a Federation player with a rank of Commander, Grade 5; which is equivalent to level 25. Rank names differ by faction but are equivalent to each other. Level ...

  5. FAQ

    Overal yes, but Star Trek Online has been running since its Beta launch on October 22, 2009, and the truth is that the game-engine is a spaghetti-like coding mess - it's a unique engine whose original coders have long moved on. The game visually and structurally is still very good, but every update will cause some minor bugs.

  6. Guide for Star Trek Online

    1. Star Trek Online Walkthrough overview. Welcome to Star Trek Online, and congratulations on your first step to boldly going where no one has gone before, as long as you don't count all the other ...

  7. Star Trek Online's Level Cap Increases to 65

    Starting immediately, any and all Experience earned will start players on the path toward the new maximum level cap of 65. It has been almost four years since the last time we raised the Level Cap in Star Trek Online, which coincided with our second expansion, Delta Rising, in October of 2014. Since then, the game has expanded and grown by ...

  8. How To Level Up R&D Fast

    In this video I go over the best ways how to level up your R&D in Star Trek Online. This is a beginners guide on STO's R&D system. Star Trek Online R&D level...

  9. Raising The Level Cap

    Captains! Star Trek Online's upcoming expansion Delta Rising is coming this way, bringing you tons of new content and features. The first will be raising the level cap from level 50 to level 60. This will be the first level cap increase in over 4 years. Let's take a closer look at what this means for you!

  10. Star Trek Online

    This is the unofficial community subreddit for Star Trek Online, the licensed Star Trek MMO, available on PC, Playstation, and Xbox. Share your glorious (or hilarious) in-game adventures through stories and screencaps, ask your game related questions, and organize events with your fellow Captains.

  11. Star Trek Online

    Star Trek Online is a massively multiplayer online role-playing game developed by Cryptic Studios based on the Star Trek franchise. ... The level cap was raised from 50 to 60, adding two new ranks for each faction: Admiral and Fleet Admiral for the Federation and the Romulan Republic, and General and Dahar Master for the Klingons. ...

  12. End game

    End game or Endgame refers to the state of the game for player characters at the maximum level. The current maximum level (also referred to as the level cap) is level 65, corresponding to the ranks of Fleet Admiral and Dahar Master for Federation/Romulan/Klingon players, and Honored First for Jem'Hadar. Players at end game are not considered to have completed the game, but rather to have ...

  13. Star Trek Online Leveling Guide 2023

    February 20, 2023 Guides. Star Trek Online (STO) has 65 levels that each character can progress through. All content in the game is level matchable, meaning that if a party has mixed levels then everyone can match to a single players level and more or less enjoy the content together. Leveling up still lets you unlock critical systems to unlock ...

  14. Star Trek Online: Playing the Story Arcs in Order

    There are six playable factions available in STO. Klingon Defence Force, Discovery era Starfleet, Dominion, TOS era Starfleet, Romulan Republic and Starfleet. All have an initial story arc that is unique to that particular faction. Once this is complete the following missions are then universal to all. Because the greatest proportion of players ...

  15. Level 65 TOS Federation Captain Boost

    The character to be boosted must belong to the TOS-Era Federation faction. The intended character must have completed (or skipped) the Tutorial. You must have at least one character on your account that has reached Level 65. Provided these restrictions are met, the process is as simple as claiming the Special Item unlocked by your purchase of ...

  16. Star Trek Online Ranks Guide

    In Star Trek Online (STO) players can achieve five different ranks, the same as we've seen in Star Trek movies and series, except in the game you get to command your own ship as soon as you start playing. ... At level 11 you're promoted to Lieutenant Commander, at 21 to Commander, 31 Captain and at level 41 you gain the highest rank, Rear ...

  17. Level Scaling Equipment

    Level scaling equipment refers to equipment that changes level as the player levels up (up to level 50). Usually, these items are between Marks for your rank, meaning more effective than the lower Mark items and less effective than the higher Mark items for any given rank. These items are often referred to as tier infinity, because of the infinity (∞) symbol shown on the icon in place of the ...

  18. Star Trek Online

    Ships. It wouldn't be a Star Trek game without a ton of ships to choose from, and Star Trek Online delivers on that promise. Currently the game has over 600 ships, spanning all of your favorite shows and movies. You also get to fully customize your ship from look, to weapons, to what bridge officers you have, and more!

  19. What's currently the fastest way to level up ship mastery? : r/sto

    This is the unofficial community subreddit for Star Trek Online, the licensed Star Trek MMO, available on PC, Playstation, and Xbox. Share your glorious (or hilarious) in-game adventures through stories and screencaps, ask your game related questions, and organize events with your fellow Captains.

  20. Star Trek Online

    Here I cover the ships you can obtain at Level 20. While this was made after the T6 Scaling ships have been available, I will not be going to details or, we ...

  21. Star Trek Online

    Here I cover all the Free ships for Star Trek Online that you get at Level 61.

  22. Max Level Boost (DSC Starfleet)

    The Max Level Boost is a special item available as part of the Legendary Discovery-Federation Captain Bundle which immediately boosts a character's Rank to Level 65, and provides a large amount of equipment. The character which the boost is being applied to must: Belong to the DSC Starfleet faction. Have completed or skipped the tutorial, and completed "Reporting In". Be on an account ...

  23. Star Trek Lower Decks Mobile

    The official Star Trek: Lower Decks idle game! Finally, after yet another tedious duty roster, the Lower Decks crew of the U.S.S. Cerritos is ready to party at a Zebulon Sisters concert! Tendi's even more excited, as this'll be her first Chu Chu Dance! But first, they need to get through routine training exercises on the holodeck, which Boimler ...

  24. Player rank/Info

    A player's rank (i.e. Commander, or Level 20) is increased through gaining Experience. Increased ranks unlock higher stats, more powerful gear and ships, and further content. Ranks also apply to bridge officers and NPCs, with higher ranked NPCs being more powerful opponents than lower ranked ones. Missions are generally available at any Rank ...

  25. The Resolute Returns!

    The U.S.S. Resolute, the hero ship of the adventure game, will be available to Star Trek Online captains for free from May 23rd to June 6th. A Centaur-class refit and survivor of the Dominion War, this starship serves as a science vessel on the frontier of Federation space and would be a valuable asset to any captain's fleet. By claiming the ...